Friday, 11 November 2011

Week 3 Lab 1 (Washboard Modelling)








In order to create the washboard, we need to create a cube.Then in the status line>channel box.We need to change the values of the depth,height,width accordingly.

Then a plan for the washboard is form.



After that we must right-click and select edge.Select the interior edges on the top of the box.








Follow by,press spacebar.In the hotbox control we need to chose edit mesh>bevel>set the value as stated.



As seen in the screenshot.The edges is being beval.The blue line.









Next we hold the right-click menu and choose Face.
After that we select the faces formed by the bevel on the top of the box.
In the Hotbox, choose Edit Mesh > Extrude.










The extrude manipulator appeared.Then we need to the manipulatorup a short distance on the Z axis.














This is how it look like.










After that we need to set the value in the local translate Z.This will set the value.Then right-click menu and choose Edge.Follow by select the faces formed by the bevel on the top of the box.










Next,we need to draw another polygon.A cube then follow by another cube.We need to set the value of the width,height and depth of the two polygons.As shown in the screenshot after i had change the value in the channel box.






Then we go to the top menu panel and chose modify>align tool.







We need to click on the align icons display around the pair of
objects.
Next,we need to click on the centering icons and place the panel in the center of the top header height-wise.











Side view.
Next,rotate in the panel to see the bottom alignicons, and center the panel depth-wise with thetop header.

Rotate in the panel to see the end align icons. Align the edge of the panel length-wise with the edge of the topheader.











Follow by creating a new polygon.Set the value of the width,height and depth.Then we use the align tool to align the objects together and also centered along the opposite
edge of the top panel.




Use the align tool to center the glass along the length and height of the top stringer.








As you can see
















It is being align.




Then set the absolute values display to relative transform with the drop-down menu.













Create a new polygon along the width.For the base.After that set the value of the subdivision of width,height and depth.















Then we need to create the leg of the washboard.We need to draw a polygon.And then set the value
in the channel box.After that,use the align tool to align it as shown in the screen shot.










We duplicate the leg and repeat the same steps above.After aligning, a washboard is done.


On the main menu bar>outliner

As shown in the screen shot,then
drag glass over top_header in the outliner.Ther should be a (+) sign beside.The (+) sign shows that it is link together.







The washboard is done! I colour it!(:


































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